Ok, I'll need to explain these first.

I have 4 views of the same universe. 3 views look down each axis, X, Y, and Z, the last view is rotated 45deg on each axis to give a more 3D view. The Red line is the X axis. The Green line the Y axis. The Blue line is the Z axis.

I will write the spin ratios before each image. These ratios are in the following order:

Axis, X, Y, Z, TX, TY, TZ.

The first 4 are self explanatory. The last 3 are like the X, Y and Z but are rotated 45deg.

A larger spin number is actually a slower rotation. So a value of 1 is the fastest rotation possible. A value of 10 is 10 times slower than 1. All of the spin values are multiplied by a base value which allows me to speed up and slow down the animation. Since all values are relative to this base value, it is basically meaningless here.

The red sphere is the photon. The colored cubes are the path of the photon. Each cube is exactly the same with each face having a different color. This allows you to see the orientation of the photon at that point in the path.

This is a spin in the X, Y and Z axes.

0, 1, 1, 1, 0, 0, 0

0, 1, 1, 1, 0, 0, 30

0, 1, 1, 1, 10, 1, 0

0, 1, 1, 1, 10, 10, 1

0, 1, 1, 1, 10, 10, 3

0, 1, 1, 1, 30, 0, 0

0, 100, 100, 100, 1, 1, 1

As you can see, some pretty trippy shapes come out of these stacked spins.